8/25/2023 0 Comments Street fighter alpha 2 wiki(Add +1 frame to all OnBlockAdv values for the move's OnHitAdv value Ex: +2oB/+3oH, -4oB/-3oH) These are frame advantage values when the attack is blocked. The period of time where you are recovering and unable to block/move. ()=Inactive frames in-between active frames. How many frames a move remains active for. The frame the move hits on (1st active frame). Most moves have a damage range the number inside the square brackets indicates which Random Damage Table the move uses to look up any additional damage and the % chance of doing so. Units of base damage inflicted by the move (100% life bar = 144 units of health). ![]() All framedata collected with the game speed set to normal, where the game tickrate and framerate are the same(60fps).
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